Added some fixes and changes to configs from people listed below - thank you!
This PR defaults to config'd values for spawn control if the world provider was
incorrectly handled by another mod (Looking at you Advanced Rocketry and MCEternal).
Prevent void issue when placing grave (Y<0).
Dragonfly: added option to prevent capturing player.
Scorpion: added option to prevent capturing player.
Added options to disable Moss, Mould, and Petrified Quartz from Generating.
Most quake hammer attributes are configurable.
Umberpebble, Dust, Dust Layer, Dung, and Mud all have Shovel as harvest tool added.
Hanging webs hardness configuable.
Other non PR Small fixies
Fixed 'Hot Hot Baby' smoothie recipe - now uses Fireblooms as intended.
Added options to disable Moss & Mould spreading growth for worlgen.
Fixed Punchrooms NBT not saving correctly (for Uncle Genny).
Bombardier Larva should now stop reverting to the wrong skin randomly.
Itemstack model rendering should now work nicer with other mods thanks to a PR from ben-mkiv.
Umber Furnaces can now accept lava piped in to them.
Nettle patches should now generate with more frequency.
Lots of Texture changes again (Planks, Slabs, Several item drops and other things).
Some lang name tweaks.
Updated to most recent internal forge mappings.
Fixed Horrible lag for the Antlion Overlord boss fight.
Fixed the Beetle advancement triggering on any damage taken.
Fixed some ancient Z-fighting issues on some of our models.
Fixed Armour values for Chestplates and Leggings being reversed.
Fixed Stag Beetle's mining ability from breaking Bedrock.
Added back Dimension re-spawning (configurable) defaults to portal keystone location.
3D models for a variety of our mushrooms.
Double-height 3D plants, including replacing vanilla tall ferns with our own.
Giant Petrified Logs & associated blocks.
Two variants of Petrified Trees of 3 different sizes each.
Acid Rivers in the Petrified Forest.
Petrified Quartz, an ore found embedded in the Petrified trees sporadically, drops regular Quartz.
Added Armour Toughness values.
Tweaked spawning rule for Black widows in Nether.
More texture changes and updates.
All spawn egg colours have been changed to be more appropriate.
Reduced Glowshroom growth speed by about half.
Fixed the portal regularly spawning players in walls/not spawning a return portal
Fixed the wasp/scorpion advancement triggering on any damage taken.
Quartz ore now smelts into an item (for when you harvest it with Silk Touch).
Jumping Spiders no longer suffocate when climbing beneath overhanging blocks.
Fixed Red Gem drops crashing with other mods (EnderIO & certain Tinker' enchants).
Antlion Lair generation should no longer bork and cause surrounding sand to block update.
Advancements can now be localised.
Water Striders allow you to walk over Quicksand.
3D models for a variety of plants.
Gneiss Boulders in the Volcanic Desert.
Changed some more textures, reducing overlap with the Betweenlands legacy assets.
Reorganised and tweaked some of the advancements.
Arthropod mobs colliding with Insect Repellent no longer trigger annoying sounds.
Wasp Daggers now poison (both thrown and melee)
Lava Lakes are now lined with Volcanic Rock as opposed to regular Smooth Stone.
Fixed critical crash when using wand of animation to animate blocks.
Made Wasp Sword & Augmented Scorpion Pincer enchantable
Added a check to Antlion Maze gen to stop multiples generating over each other
Made Animated Bamboo Crate & Animated Chest invulnerable.
Reverted Mob Spawning code back to more frequent spawning because efficiency is for wimps.
Added missing Russian lang localisations for glider tool tips ;)
A Secret below the world
┃前提条件：「A Secret below the world」
┣They used to be colled Maggots
┃┃前提条件：「A Secret below the world」
┃┗Squishy, Slimy, and totally fun
┃ ┃前提条件：「They used to be colled Maggots」
┃ ┗I've never seen a diamond in the larva
┃ 前提条件：「Squishy, Slimy, and totally fun」
┗Oh come on! 前提条件：「A Secret below the world」 解除条件：ボスのドロップ品を手に入れる(未検証)